The first fully autonomous moon-base build is live, and the world is watching.
No crew is aboard — just you, mission control, and a robot workforce with one lunar day to get ready for a night that lasts fourteen.
Land a 32-meter cargo ship. Walk your robots down the ramp and race the terminator: unload the hold, site the solar farm clear of the engine's dust plume, lay cable, aim the comms dish at Earth — then decide which systems get heater power when the sun goes down. Some won't make it to dawn.
This isn't an idle game — it's a builder about siting, power budgets, and survival, where the sun is the clock and the night is the exam.
Three acts, one program. Night 1: survive on a heater budget. Day 2:
sinter a landing pad before Ship 2 arrives — or watch it wave off. Day 3:
commission a battery bank, a buried grid, and a fission plant, then pass the
night-two load test.
Real constraints, honestly simulated. Solar geometry, dust plumes,
radiation standoffs, hardware wear — a fully unit-tested simulation core
drives every decision.
Rank → funding → fleet. Every act ends in a rank, every rank moves your
funding round, and every dollar becomes robots and hardware for the next act.
A living 3D ops map. Custom Metal terrain, dust veils, Earth in the black
sky, and a robot crew that walks, hauls, and works on real animation clips.
Moon Base Tycoon collects no data. There are no accounts, no analytics, no ads, and no network features — the entire game runs on your device and nothing ever leaves it.
Built by one person. Feedback is always welcome inside the app.
CYBERCAB TYCOON — APP STORE REVIEWS
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15 reviews · average 5.0 of 5 · App Store (US)
★★★★★ 5 star
Sigma-Habibi · 2026-09-13 · USA
Fun tycoon to play. Created is always fixing bugs and is accepting all and
any advice to improve game!
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★★★★★ Continue support
crazyamazingguy · 2026-09-10 · USA
Really hope this game gets continued support. It’s enjoyable and fun to
play. I will address some issues. Fleet pricing percentage needs to be
more clear if you’re charging more or less. You should be able to set a
percentage on all units. Once you get more cyber cabs all percentages are
different. I’ve also noticed once you have a lot of cabs in the fleet
commander it tends to really glitch out the game. Hard to play after
having 100 units. I hope you continue working on this. It will be huge.
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★★★★★ Good game
Phantom_Zenith · 2026-09-09 · USA
I thought this would be a waste of time but it’s actually good. Like it’s
actually well made I’m impressed it deserved 5 stars
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★★★★★ Great Simulation for a Real Business
WildDaveG · 2026-08-13 · USA
Amazing graphics and user interface. Great way to test out various
strategies for setting up a real business. Looking forward to unlocking
the other cities. Hoping to apply skills learned in the simulation to
create a successful real fleet.
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★★★★★ Wow - fun to play
WarrenInLA · 2026-08-12 · USA
Started with one cab in Austin, now I'm juggling a fleet across four
cities. Great pickup-drop-off style management game.
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Reviewer names are the nicknames shown publicly on the App Store.